In Blender is a default setting that 3D cursor keybind is LMB. In that case, you can select objects by RMB. You can easily switch these two in the settings. In Blender 2.79 and before, the cursor is supposed to go wherever you click with LMB. In Blender 2.80+, left-clicking selects the object. Right-clicking will give you editing options for .
When I left click, the 3D cursor no longer moves anywhere; it instead stays stuck wherever it is in the scene. When I right click on anything, Blender zooms into whatever object is currently selected. I’m unable to select anything with the mouse; I can only select objects with keyboard shortcuts like ‘A’. This happens with all new projects as well.
Shift+Right-click will position the 3D cursor where we click in the 3D viewport and align it with the surface we click on. The second shortcut is Shift+S. This is the shortcut for the snap menu we also find in the 3D viewport menu by going to Object- Snap. With the shortcut, we get a pie menu instead of a list.
View More About This Blender 3D Selection Cursor Goes To The Selected Object Bellow
3 Answers. Press Space and select Add Empty then Plain Axes, or add any other dummy object to your scene. Move the Empty object to your desired location using the usual G command. Then bring up the Snap menu with Shift + S and select Cursor to Selected (with access key u ). Finally, press Delete to remove the Empty object.
Shortcut for Cursor to Selection not working in Object Mode. Shift S + Pie Menu is working as expected. In Object Mode the 3D Cursor jumps to an object’s Origin. In Edit Mode it jumps to the selected geometry. The custom keyboard shortcut I assigned however, is only working in Edit Mode. In Object Mode it does not jump to the selected objects.
Press T in 3d view for T-panel. Selection tool is first. Got it! (about same time than Magnus, thanks!, this is a further detailed answer) Solution : press Spacebar-B or :press ‘T’ and go click up here (image). Issue was : pressing spacebar-spacebar makes you go into ‘cursor’, when I wanted to be in ‘Select box’.
There are a few ways of doing this but making a selection in edit mode and moving the cursor to it, or manually changing the 3D cursor’s location from the right-hand panel are options. After you’ve moved the origin to an appropriate location, the mirror modifier and moving the cursor to the object should both work fine. 2.
It sets the origin to the cursor because you’re in object mode, go to edit mode, select everything and do it again, should work like you want it to 🙂 First use the command origin to geometry (RMB menu). Then shift+s selection to cursor. I am trying to move my object to 3D cursor by pressing “Shift + S” “Selecting to cursor”, however the .